Final Fantasy X Walkthrough and Strategy Guide
Final Fantasy X
Final Fantasy X was released in 2001, and then re-released as well as remastered high resolution (HD). It was the very first title in games in the Final Fantasy series to feature 3D backgrounds instead of the pre-rendered backgrounds of earlier games, and was among the most played games of the series. Also, it was the first game to have a sequel official title (Final Fantasy X-2).
This section of the site contains complete walkthroughs for the game, including screenshots as well as complete walkthroughs for every one part of the Cloister of Trials. Look over our walking through section as well as side quests section for more information. Sidequest section to find more details.
Read More : Final Fantasy X Guide Celestial Weapons Guide
Review
Final Fantasy X is definitely one of the most enjoyable games from the Final Fantasy franchise. The series moved over from PlayStation console, to PlayStation 2 in the year 2000. creators were able to do a superb job taking the best elements that made earlier Final Fantasy titles great while getting rid of some of the annoyance elements that made them bad.
To begin the graphics of the game are amazing. The transition between 2D pre-rendered backgrounds to an environment of 3D was executed flawlessly, and created in Final Fantasy X a feeling of complete immersion that none of the previous Final Fantasy games were able to achieve. On the other hand, and as a result of this transition, Final Fantasy X left its mark on one of the most important characteristics and distinctive features that the game has, and that was the over-world map that tied all of the locations together. Instead of a map of the world, the game relied on an inventory of locations that allowed players to choose the city or location that they could return to after leaving the Airship. This made the game less of the epic experience than previous games could get.
This flaw and the loss of an epic feeling did not carry over to the story. The characters, the plot as well as the setting and the music made an lasting impression on players, which resulted in the subsequent games that followed Final Fantasy X including the first real sequel of any title in the series: Final Fantasy X-2. The inclusion of voice actors provided an significant feature to the game. And although some of the dialogues within the game are painful to watch (the whistling scene from Luca) they were able to do a superb job overall.
The majority of the actual gameplay elements were very well executed and were well-received. In particular, the The Sphere Grid system was a unique alternative to the conventional approach to leveling that was used in previous RPGs but aside from being cool, it was a pretty linear system for leveling, with little options for customization. In addition, the Expert Sphere Grid was a bit more extra complexity and customization however, it is only available after your second play to the end (aside being available in that of the HD Remaster version which allows for the selection of to use the Expert Sphere Grid immediately upon starting).
The feature of customizing equipment was frustrating. Instead of adding a bit of variety to the game, you were likely to end up with an assortment of bizarre armor that had totally random abilities. It’s a challenge to begin to design a piece of armor worth keeping and not use up the most important items to build that equipment. The result is that you don’t customize everything in fear of throwing away things in the wrong way.
In in addition to the main plot, every Final Fantasy title typically has an additional minigame that is played in conjunction with the regular game, which is usually interspersed to the narrative in a way. This can include games such as Chocobo racer, Triad, and Triple Triad as well as the terrible Tetra Master card game from Final Fantasy IX.
The game in Final Fantasy X is Blitzball. Blitzball is an extremely enjoyable game to play, and it comes with many cool rewards you can earn through winning tournaments and matches in leagues. Each of the additional tasks (Blitzball included) within the game stacked to create a array of other content which was a great addition for those who were looking to continue playing. The rewards continue to become gradually better, that is a refreshing break from the earlier game’s end-game game content ( Ruby Weapon in Final Fantasy VII for instance).
Final Fantasy X is by not the most excellent Final Fantasy title, but it ranks right up with the top titles. It’s a game that is great to replay (because it’s difficult to completely miss the content in the initial playthrough) and I have played it numerous times. Overall score 9/10.
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