Hollow Knight: Where To Find Every Map
In a world full of bugs, Hollow Knight offers a surprising huge area to explore. As players advance in their journey, they’ll be able to discover new areas of Hallownest with an increasing amount of difficulty. Hollow Knightplayers will also meet numerous NPCs during their travels that they could interact with.
In the group of characters is a seller identified as Cornifer One of the first faces that players will meet when they jump down the hole in Dirtmouth. He is a cartographer , and can be found in every main zone in Hallownest where players can purchase maps from Cornifer. Cornifer’s location is communicated to players via his humming sound and, when they are closer to his location, a paper trail leads directly to the mapmaker.
If players stumble upon Cornifer however, they don’t buy maps prior to moving on to the next location the NPC leaves the area with a map that will direct gamers back towards Dirtmouth which is where players can purchase his maps, along with other markers from Iselda. To avoid the hassle of going back and forth this is the place where you can locate Cornifer in every area of Hallownest.
Ancient Basin
Two ways are available to access to the Ancient Basin: either by using one of the southernmost Tram in between Deepnest and the Kingdom’s Edge or by traveling via and through the Royal Waterways. In either scenario, players must make their way towards Tram platform to begin their journey. Tram platform to move forward.
At at the Tram platform, there’s a left-hand passageway which players can walk through. It will take them into the central chamber in the Ancient Basin and has numerous Shadow Creepers scurrying about and climbing walls. To the left there are several paths that branch from a fountain which offers an Vessel Fragment after depositing 3000 Geo. Below this fountain are players who will be able to run through the friendly humming mapmaker.
City Of Tears
It is probable to be the initial time players will enter into the City of Tears will be when they go out to the outskirts to make use of the City Crest, restoring the bridge connecting cities and Fungal Wastes. The short path from the entrance to the Cornifer’s position is locked and players have to go south until they get to in the proper city.
Once you’ve reached the bottom, to the left will take players to the Nailsmith who will enhance knight’s nails. Moving to the right prior to arriving at Hornet in the fountain players will be able to take an elevator up to meet Relic Seeker Lemm who will purchase relics for the person they’ve amassed during their journey.
Moving up from Lemm The player must fight against various enemies on their way up to the top, most of them guarding objects, Geo, and other objects of collectibility. By using the elevators as well as the Mantis Claw to travel, players will find a familiar piece of paper. After following this path and pursuing it, the Knight is locked in a tiny arena, containing a Heavy Winged, and Lance who need to be defeated to unlock the gates. Cornifer is located in the area above, along with an unlocked bench. through the players up to 150m to open the gates.
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Crystal Peak
Players will be able to be able to enter into the Crystal Peak through the Forgotten Crossroads which is located to the to the east from the Black Egg Temple, but they’ll need an Lumafly Lantern to view through the darkness and also to communicate with a machine to pay. The players will need be able to shell out fifty Geo to gain access path to the next part of the.
When inside The Crystal Peak, players need to take the path towards the right over the conveyor belts, and then over the gap that is large. There will be Husk Miners who will are able to throw their tools at the Knight as they approach, or utilize their picks to create an axe for slashing. Before entering this room, players will locate a bench in the right of the room.
By using the Mantis Claw to climb up and down, players can take the vertical belt until the point where there is a patrolling Glimback is located before continuing to climb. On the way to the summit, players will find the Grub but it’s hidden behind a barrier for the moment. The next room is home to a number of Crystal Crawlers that intermittently shoot deadly lasers which must be avoided while players continue their climb. Once inside, there’s an exit on the left, which players can walk to see Cornifer happy to be humming.
Deepnest
There are two locations in Deepnest where Knights can meet Cornifer depending on the entryway they select, however the Knight will not be singing in fear of divulging his location to the crawlies living in the region. It is suggested to use an Lumafly Lantern to make navigating in the dark a lot more comfortable.
If players go to Deepnest after having defeated The Mantis Lords in the Fungal Wastes in the Fungal Wastes, Cornifer is hiding behind a ledge while players continue towards the left, and upwards towards the entry point. If however, players are coming via in the Queen’s Gardens to the north then they must continue south and turn left to reach Cornifer in the vicinity of the failed Tramway.
Fog Canyon
While it is possible to access a part in the Fog Canyon early within the game’s play, the players won’t be allowed to explore its fullest until later. There are two routes to get to Cornifer as well as the player must have been able to unlock or relocked the Shade Cloak or Isma’s Tear to reach the creature.
If approaching the Cornifer’s location from to the left, players can locate the room via the Greenpath or ascending from Queen’s Station. A path that runs to the right of the central column-like region in the Fog Canyon leads into a room that is stocked with acid pools platforms, platforms, and Uomas. When the player moves through the area they’ll be capable of hearing Cornifer however the path is blocked by the Shade Gate. With the help of the Shade Cloak players can slash over this Shade Gate and find the route to Cornifer.
The second option requires Isma’s Tear’s to swim through a tiny acid pool that is directly opposite Leg Eater’s position inside the Fungal Wastes. This will direct players to the Fog Canyon, where they will move to the left before arriving at the area where Cornifer is hiding in the corner.
Forgotten Crossroads
This is the first time players will be able to meet Cornifer and it is also one of the most convenient places to locate Cornifer is in the area of his birthplace.
When you have ascended in the well, from Dirtmouth the players must head to the left, and then go into the spacious room, which has suspended platforms as well as Gruzzers, Crawlids, and Tiktiks. The players will have to get to the bottom of the area and be careful to stay clear of hazards while they descend, then go through the hole at the at the bottom. Cornifer can be found inside the second room, to the left.
Fungal Wastes
Like many other areas in Hallownest players can access into the Fungal Wastes from different directions. After winning against both the False Knight as well as the Hornet the players will easily head toward in the Fungal Wastes as a means to reach that City of Tears.
In the direction of the southeast corner of Greenpath the players have to travel through a part of Fog Canyon before coming to Fog Canyon’s Queen’s Station. On the upper right side at the top of the station are able to proceed to the right to locate The Fungal Wastes and Cornifer is located on the way down towards the left.
If the players decide to go into in the Fungal Wastes after leaving their Forgotten Crossroads, they will have to follow the south-facing path and then towards the left. In this area where they will have to fight two Shrumal Ogres in order to unlock the gate ahead. The players must proceed down the stairs, past the splashing projectiles Sporgs and turn left, avoiding acid. They must follow the familiar sound of Cornifer’s humming when they come closer to him.
Greenpath
Players can be able to Greenpath once they have obtained an initial spell of the Snail Shaman within the Ancestral Mound. The entry point to Greenpath is located south of the Grubfather’s place at the Forgotten Crossroads, through another route that runs off towards the left.
By using with the Vengeful Spirit, players can overcome by destroying the Elder Baldur that blocks the path and turn left to get into Greenpath. Greenpath is a road that Greenpath is rather straight as compared to other areas of Hallownest where players may meet Hornet in the process which is not exactly leading players to Cornifer.
After following the route to the left as far as they can and then move to the right and then turn left. Cornifer is located in a small part of Greenpath which has Volatile Mosskin as well as Squits guarding the area, along with platforms which can be cut down to facilitate navigation in the near future.
Howling Cliffs
Players will require to use the Mantis Claw to reach the Howling Cliffs, which can be found by climbing back along the wall to the left side of Dirtmouth and then back through the King’s Pass. Return to the room the Knight is in following the opening cutscene. Go left to discover a secret path that leads towards the Howling Cliffs. Although this location can be accessed via Greenpath but players will need access to the Mantis Claw to proceed.
About halfway down the cliffs in addition to an encounter with an among the Nailmaster brothers, Cornifer can also be sketching away on one of the pathways which lead toward the right.
Kingdom’s Edge
While there are many ways to enter the Kingdom’s Edge the fastest method to get to Cornifer is via to the City of Tears, specifically the King’s Station. In the room that is directly below that Stag Station platform that the Knight can access the players will see an uninhabitable platform, broken benches as well as two Vengeflies towards the right.
If the players dive into the tiny pool of water, and then proceed to the left they will discover an exit to a secluded part within the town. Beware of the Belfies as they dive into Knight Knight and continue their journey towards the left. You can also release the stuck Grub in this area along the route.
There is a route players could take, that leads towards The Tower of Love However, it needs an Love Key to open the path, and its entry through Kingdom’s Edge will move gamers further from Cornifer.
When players have made their way to the Kingdom’s Edge, Cornifer will be right below them in an undiscovered part of the wall to the left. With Mantis Claw Mantis Claw, players can slide safely down the wall until they reach an initial platform between which is the secret access point where the mapmaker is to be located.
Queen’s Gardens
The easiest way to reach access the Queen’s Gardens is through the Fog Canyon. However, players will need the Isma’s Tear to reach it. Starting from The Queen’s Station, players can access the Fog Canyon, and then continue to ascend through the area, using their moving Uomas or Oomas until they reach the first route that runs towards the left. There will be an acid pit and spikes , however thanks to Isma’s Tear players can traverse the acid to arrive at Queen’s Gardens.
Keep going left until you come across your first Mantis Petra. Below is the route towards the Stag Station, but the route is blocked until the players are able to hit the switch, and they have to continue on until now. The players will have to go down to the section with temporary platforms until reaching the bottom before turning left. In the next section players will get into the battle for a brief time with further Mantis Petras. The escape route is locked until they defeat them all.
After the winners have been announced after the game, proceed to the left to find only a single piece of paper, along with the sign that has benches. Look for the cartographer who is humming.
Royal Waterways
In in the City of Tears, players will find a locked door beneath Relic Seeker Lemm’s position. This hatch needs an easy key in order to open it up, allowing access that leads to The Royal Waterways. It is suggested that players carry at least the Lumafly Lantern before heading into the Royal Waterways to make travel simpler.
When you have climbed down into the hatch, players must turn left and continue along the lower path through those two Pilflips. Instead of walking down to the bench players must leave and walk across the room using the Hwurmps. To the left of the top there is a tiny space where you can spot one of the Cornifer’s documents that lead to an area containing Flukemons.
Take the same path and continue to the left, however, players must be aware it is there is an Mask Shard at the lower left of the room with the bigger size. Within the room next to it players are locked in and will have to fight the creatures that seem to be able to unlock the doors. To the left of the room players can utilize to use the Mantis Claw to climb up to Cornifer, who is perched on the highest platform.
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